Research shows that ‘digital competences’ – the ability to use digital technologies in youth work practice – is a key factor in becoming a successful ‘Community Animateur’. This is because of two main reasons. First, young people ‘on the margins’ – despite often being thought of a ‘digitally savvy’ – are likely to have less access to high-quality digital devices and infrastructure and are less likely to have the digital skills that are needed in today’s competitive and globalised employment markets – than young people from more affluent backgrounds. They therefore need support and encouragement to take advantage of digital opportunities. Secondly, the research shows that digital technologies – and the skills needed to use them – are less developed in youth work than they could be. To work effectively, Community Animateurs therefore need to have a range of digital competences they can use to complement their specific Community Animation skills, including in areas like networking, resource creation and management, community mapping, programme and content creation and supporting the empowerment of young people.